YOUR PERSONAL PC GAME LIBRARY
All your games.
Your own universe.
Less launcher hopping.
More finding your next favorite.
6ways to see your library
22navigation designs
0NEXUS accounts needed
01 / YOUR COLLECTION
Find the game.
Feel the pull.
From a wall of covers to the details that help you choose. Give every part of your collection its place.
Filter by source, build collections, and keep track of what you want to play next.
Browse one cover at a time, with the rest of your collection just a step away.
Artwork, progress, metadata and useful links, together when you need a closer look.
A bigger view for your controller, your sofa, and a little distance from your desk.
02 / SET YOUR ATMOSPHERE
Make it feel
like yours.
Quiet and minimal, bright and open, or a little more electric. Choose a navigation design, tune your colors, and arrange your Home.
THE NEXT GAME IS ALREADY IN YOUR LIBRARY.
Give it a new home.
Download NEXUS LibraryEarly access. The installer is currently unsigned, so Windows may show a publisher warning.
Do I still need my other launchers?
Yes. NEXUS organizes and launches your games. Store clients, game ownership and their sign-ins are still required where the game needs them.
How do my games get into NEXUS?
NEXUS detects installed games and local libraries. For a more complete Steam collection, you can connect your Steam profile and API key. Uninstalled Epic and GOG games can be added through a library-file import.
Do I need another account?
No NEXUS account is needed. Your library and preferences are stored on your PC. Extra services such as cover search, deals and live streams may need their own credentials and internet access.
How do updates work?
With automatic update checks enabled, NEXUS checks for new releases at startup and downloads available updates. You can review the update controls in Settings. This download link always points to the latest published installer. Older versions with a broken update connection need one manual installation of the current release.
Screenshots show a populated sample library, including demonstration statistics. Games are not included. Game artwork and trademarks belong to their respective owners.